The Game
What Tarven is, and what it is not.
Our tenets
- Earned, not given. Progress is slow on purpose and every skill point means something.
- A shared world. Other players are your economy, your allies and your threat.
- Consequences. Law, reputation and alignment matter.
What you can do
Fight, craft, tame, build, sail, steal and trade. Everything is in development; playtests decide what stays.