The Game

What Tarven is, and what it is not.

Our tenets

  • Earned, not given. Progress is slow on purpose and every skill point means something.
  • A shared world. Other players are your economy, your allies and your threat.
  • Consequences. Law, reputation and alignment matter.

What you can do

Fight, craft, tame, build, sail, steal and trade. Everything is in development; playtests decide what stays.